commonlibsse_ng\re\h/
hkMotionState.rs1use crate::re::hkBaseTypes::{hkHalf, hkUFloat8};
2use crate::re::hkSweptTransform::hkSweptTransform;
3use crate::re::hkTransform::hkTransform;
4use crate::re::hkVector4::hkVector4;
5
6#[repr(C)]
7#[derive(Debug, Clone, Default)]
8pub struct hkMotionState {
9 pub transform: hkTransform, pub sweptTransform: hkSweptTransform, pub deltaAngle: hkVector4, pub objectRadius: f32, pub linearDamping: hkHalf, pub angularDamping: hkHalf, pub timeFactor: hkHalf, pub maxLinearVelocity: hkUFloat8, pub maxAngularVelocity: hkUFloat8, pub deactivationClass: u8, pub padAD: u8, pub padAE: [u8; 2], }