commonlibsse_ng\re\h/
hkMotionState.rs1use crate::re::hkBaseTypes::{hkHalf, hkUFloat8};
2use crate::re::hkSweptTransform::hkSweptTransform;
3use crate::re::hkTransform::hkTransform;
4use crate::re::hkVector4::hkVector4;
5
6#[repr(C)]
7#[derive(Debug, Clone, Default)]
8pub struct hkMotionState {
9    pub transform: hkTransform,           pub sweptTransform: hkSweptTransform, pub deltaAngle: hkVector4,            pub objectRadius: f32,                pub linearDamping: hkHalf,            pub angularDamping: hkHalf,           pub timeFactor: hkHalf,               pub maxLinearVelocity: hkUFloat8,     pub maxAngularVelocity: hkUFloat8,    pub deactivationClass: u8,            pub padAD: u8,                        pub padAE: [u8; 2],                   }